Keep in mind that all Rune Words you create will retain any pre-existing bonuses found on the item. Both of these will help keep monsters away from you and give you more time to deal damage from a distance. If you're a class that primarily deals ranged damage Silence will help a lot with the "Hit Causes Monster to Flee" and "Hit Blinds Target" attributes. Typically I see people put Silence into an Ethereal weapona nd then give it to their Mercenary, either an Act 2 Mercenary or an Act 5 are the most common choices. +2 to All Skills, Mana Stolen Per Hit, insanely high All Resist and more are what make this weapon desired by many players. While Silence will not be the highest damage dealing Rune Word in the entire game it makes up for its lack of damage in the other unique attributes that it offers. Silence is one of the most powerful Rune Words in the game when it comes to putting out good damage and still being versatile.
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